And if that doesn’t work maybe there’s a bit of headgear or a trinket that’ll make the difference. For example, I found myself dropping landmines strategically and using knives and grenades on bosses.
Because of all the gear you end up collecting, there is actually scope for unique tactics. That said, the game does throw in new enemies and some taxing boss battles now and again to keep things interesting and these break things up very nicely. This is just one of those games that you can relax with, like a city-builder game except this time you’re doing it in reverse.
It’s oddly chill, in the same way that Minecraft or Terraria are, even when monsters are eating your face. As does smashing up an entire town because you’ve just unlocked a sledgehammer or whatever. The path to your next objective is often blocked by a locked security gate or a broken bridge and so you often have to try to figure out a way around and that all takes time.
You’ll need to anyway because this game is long.Īlthough there is a (fairly limited) fast travel system in place, the game area is big and sometimes getting stuff done just takes time and boy is Dysmantle a bit of a time sink. The story is told through radio broadcasts mainly and is pretty easy to ignore so you can afford to take breaks. This is a long game but one that you can dip in and out of. What you need to do is approach the game with the right mindset really. That said, it might seem a bit strange that you spend so much of this game hitting walls and furniture until it falls apart. It’s quite a clever system but it works and they’ve cleverly worked out a way to make even basic materials useful later on it the game. There’s something pretty satisfying about that.ĭysmantle truly does let you destroy almost everything. It turns out you need a sawmill and smelter for those things but once you get that next bit of kit, you can go back to old areas and smash up the previously indestructible stuff there. For a while all my upgrades and new gear seemed to need lumber or titanium, items that aren’t dropped by defeated foes. Of course, with games like this it becomes about getting the next thing. You’ll can only equip a small number of each though so managing your current inventory is a big part of the game. You’ve got clothing to protect you from damage and the elements (the game has snow and desert areas), tools such as the weapons (baseball bat, machete) and things like spades, hoes and building equipment and trinkets that offer different buffs.
#Dysmantle five will open upgrade#
These can then be used to upgrade your existing gear or, more importantly, create new equipment.Įquipment is split into several categories. There are a lot of objects and a lot of materials to collect. A chair might give you fabric, a fence will give you scrap wood, railings will give you metal, smashing crockery will give you ceramic material and so on. You’ll need resources and these come from destroying all those things.
#Dysmantle five will open full#
You’ve got a crowbar and you’re on a large island full of ‘stuff’ such as houses, vehicles, trees, fences and so on. It is set in an open-world as described and has the questing and upgrading of an RPG but there’s this whole other aspect to the game which, as the title suggests, is that you need to destroy everything. Quick how you’d categorise it however, is somewhat tricky.ĭysmantle is a mix of crafting in the Terraria/Minecraft mode but with better visuals and zombie-based survival horror. And now it’s time for Dysmantle, a game that eschews the whole rogue thing and is instead described, somewhat incorrectly, as an open-world RPG. The Finnish developer/publisher has put out some of our favourite rogue-lites, namely Jydge, Tesla vs. We’ve been championing 10TonsLtd for a long time now. Januin PS5 / Reviews tagged 10tonsltd / crafting / dysmantle / survival horror / zombies by Richie